﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LoadABExample : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        StartCoroutine( AssetsPool.Instance.InstantiatePerfabeFromeABAsy("AB包路径地址","要加载的名字",Vector3.zero,Quaternion.identity,transform));
    }
}
